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BORTOM GÅRDEN
Platformer

"Tomte's farmer is dying! Jump, slash and dash through the dangers of nordic folklore, to receive help from trollmor"

Skärmbild 2024-04-08 043614.png

PROJECT OVERVIEW

The team:

  • Level Designers

    • Oscar Hildebran

    • Anton Johansson

  • Graphics

    • Alexander Ekengren

    • Linus Arvidsson

    • Robin Sövgren

    • Sofie Axelsson

  • Animation

    • Alfred Nilsson

    • Ella Lundqvist

  • Programming

    • Damjan Derdic

    • Filip Orrling

    • Thomas Holtz

    • Damjan Derdić

    • Johan R

    • Johan F

Production time:

  • 12 weeks half-speed = around 240 hours

Engine:

  • UNITY as a level editor

My Contribution:

  • Level Designing

  • Itterated the Levels with the LD team

  • Level Propping / Level Art

  • Jump puzzle design

  • Gameplay

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