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BORTOM GÅRDEN
Platformer
"Tomte's farmer is dying! Jump, slash and dash through the dangers of nordic folklore, to receive help from trollmor"
PROJECT OVERVIEW
The team:
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Level Designers
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Oscar Hildebran
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Anton Johansson
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Graphics
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Alexander Ekengren
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Linus Arvidsson
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Robin Sövgren
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Sofie Axelsson
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Animation
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Alfred Nilsson
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Ella Lundqvist
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Programming
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Damjan Derdic
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Filip Orrling
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Thomas Holtz
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Damjan Derdić
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Johan R
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Johan F
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Production time:
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12 weeks half-speed = around 240 hours
Engine:
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UNITY as a level editor
My Contribution:
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Level Designing
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Itterated the Levels with the LD team
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Level Propping / Level Art
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Jump puzzle design
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Gameplay
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